ue-live-bridge mcp_server

Enables an agent to drive a running Unreal Engine game via UE4SS by reading/writing UObject properties and calling UFunction, with verdicts that verify whether the requested state change actually happened.

Link
https://github.com/Glmour/ue-live-bridge

Listing data from Glama (https://glama.ai) — Glama listing

Adoption

Maintainer
glmour
Repository
glmour/ue-live-bridge
GitHub stars
0
Last push
2026-08-30

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[![Listed on Laudex](https://laudex.dev/badge.svg)](https://laudex.dev/listing/a5b6d970-fc53-46ca-a03d-f2d0238e9233)

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