ue-live-bridge mcp_server
Enables an agent to drive a running Unreal Engine game via UE4SS by reading/writing UObject properties and calling UFunction, with verdicts that verify whether the requested state change actually happened.
- Link
- https://github.com/Glmour/ue-live-bridge
Listing data from Glama (https://glama.ai) — Glama listing
Adoption
- Maintainer
- glmour
- Repository
- glmour/ue-live-bridge
- GitHub stars
- 0
- Last push
- 2026-08-30
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[](https://laudex.dev/listing/a5b6d970-fc53-46ca-a03d-f2d0238e9233)
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